Ohannodero (talk | contribs) (Created Cost, Functions and uses, looks, connections, and compatible machines. Created in-game snapshots for visual commendations. Linked necessary links to other pages.) Tag: Visual edit: Switched |
Ohannodero (talk | contribs) m (→Functions and uses: added link) Tag: Visual edit |
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Similar to [[Pipe]], Tube works as a transference device. Tube transfers manufactured material from Modules to ranged weapons from the [[Crafting Parts#Weapons|Weapons]] Category. Each tube connection transfers one packet of Module material into linked weapons, and will only send a packet once a connected weapon has been fired. This can be seen as an animated light rushing from the module to connected weapons. |
Similar to [[Pipe]], Tube works as a transference device. Tube transfers manufactured material from Modules to ranged weapons from the [[Crafting Parts#Weapons|Weapons]] Category. Each tube connection transfers one packet of Module material into linked weapons, and will only send a packet once a connected weapon has been fired. This can be seen as an animated light rushing from the module to connected weapons. |
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− | Tube does not collide with Structure blocks, but does collide with terrain. |
+ | Tube does not collide with [[Crafting Parts#Structures|Structure]] blocks, but does collide with terrain. |
== Connections == |
== Connections == |
Revision as of 07:35, 18 December 2018
Tube is a crafted part in the Circuits Category
Cost
Looks
A dull, brown-ish stretch of modular tube. Can be seen over any structural block.
Functions and uses
Similar to Pipe, Tube works as a transference device. Tube transfers manufactured material from Modules to ranged weapons from the Weapons Category. Each tube connection transfers one packet of Module material into linked weapons, and will only send a packet once a connected weapon has been fired. This can be seen as an animated light rushing from the module to connected weapons.
Tube does not collide with Structure blocks, but does collide with terrain.
Connections
A valid connection is marked by a square green indicator over a connection.
An invalid connection is marked by a square red indicator over a connection.
One Vaild Connection | |
One Invalid Connection |