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'''Mobs''' are living, moving game [[entity|entities]]. The term "mob" is short for "mobile".<ref>[[wikipedia:Mob (computer gaming)|'''Wikipedia:''' Mob]]</ref>
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'''Mobs''' are living, moving game entities. The term "mob" is short for "mobile".<ref>[[wikipedia:Mob (computer gaming)|'''Wikipedia:''' Mob]]</ref>. Mobs are not to be confused with [[Boss]]es.
   
 
== Spawning ==
 
== Spawning ==
 
Mobs come to exist by spawning in various ways. Most will spawn naturally at intervals, upon entering an area (for instance entering or exiting a cave) dependent on factors such as day/night conditions and [[biome]], often in groups with mobs of the same variety.
   
 
Most mobs are hostile, but already by the time you reach the [[Desert]], you'll probably have encountered the [[Critter]], a harmless being that likes to eat machines and resources. It flees if scared, but occasionally topples you or your vehicle in its eager to retreat.
[[File:imageshowingspawningmobs.png|320px|right|thumb|text describing.]]
 
 
Mobs come to exist by [[spawn]]ing in various ways. Most will spawn naturally at intervals, upon entering an area (for instance entering or exiting a cave) dependent on factors such as day/night conditions and [[biome]], often times in groups with mobs of the same variety.
 
 
Most mobs are hostile, but already by the time you reach the [[Desert]], you'll probably have encountered the [[Critter]], a harmless being that likes to eat machines. It flees if scared, but occasionally topples you or your vehicle in its retreat.
 
 
   
 
== Behavior ==
 
== Behavior ==
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Mobs are subjected to the same vulnerabilities as the player, meaning that they can get hurt and be killed when stabbed, shot, bombed or similar. Mobs will usually move around according to a pattern until they spot the player - hostile mobs will give chase and try to kill the player, passive mobs will flee when spotted or attacked by the player.
(image needed)
 
   
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Most mobs drop resources when killed, usually [[Protein]] and [[Bakelite]].
Mobs are -
 
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When encountering a particularly strong mob, it's important to figure out their pattern of behavior. This will help defeating it more effectively.
   
   
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<center>
 
<center>
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=== Hostile mobs ===
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{| style="margin:auto;text-align:center" data-description="Hostile mobs"
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|-
 
| scope="col" style="width:72px" | [[File:frog.png|link=Frog]]
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[[Frog]]
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| scope="col" style="width:72px" | [[File:frogleader.png|link=Frog Leader]]
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[[Frog Leader]]
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| scope="col" style="width:72px" | [[File:wrot.png|link=Wrot]]
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[[Wrot]]
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| scope="col" style="width:72px" | [[File:cavesquid.png|link=Cave Squid]]
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[[Cave Squid]]
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| scope="col" style="width:72px" | [[File:bat.png|link=bat]]
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[[Bat]]
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| scope="col" style="width:72px" | [[File:hillbite.png|link=Hillbite]]
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[[Hillbite]]
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| scope="col" style="width:72px" | [[File:piranah.png|link=Piranha]]
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[[Piranha]]
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| scope="col" style="width:72px" | [[File:scorpion.png|link=Scorpion]]
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[[Scorpion]]
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| scope="col" style="width:72px" | [[File:miniroach.png|link=Mini Roach]]
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[[Mini Roach]]
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| scope="col" style="width:72px" | [[File:swarmofbees.png|link=Swarm of bees]]
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[[Swarm of bees]]
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|}
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=== Passive mobs ===
 
=== Passive mobs ===
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
 
{| style="margin:auto;text-align:center" data-description="Passive mobs"
 
|-
 
|-
| scope="col" style="width:68px" | [[File:Critter.png|link=Critter]]
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| scope="col" style="width:68px" | [[File:Critter.png|link=Critter]]
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[[Critter]]
 
 
|}
 
|}
   
=== Hostile mobs ===
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=== Bosses ===
{| style="margin:auto;text-align:center" data-description="Hostile mobs"
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{| style="text-align:center" data-description="Passive mobs"
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|-
| scope="col" style="width:68px" | [[File:frog.png|link=Frog]]
 
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| scope="col" style="width:68px" | [[File:Thedweller.png|100px]] [[The Dweller]]
 
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| scope="col" style="width:68px" | [[File:Theroachlikebeast.png|100px]] [[The Roach-like Beast]]
 
|}
 
|}
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</center>
== Trivia ==
 
Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.
 
* List
 
   
== References ==
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=== References ===

Latest revision as of 11:58, 25 October 2018

Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]. Mobs are not to be confused with Bosses.

Spawning[ | ]

Mobs come to exist by spawning in various ways. Most will spawn naturally at intervals, upon entering an area (for instance entering or exiting a cave) dependent on factors such as day/night conditions and biome, often in groups with mobs of the same variety.

Most mobs are hostile, but already by the time you reach the Desert, you'll probably have encountered the Critter, a harmless being that likes to eat machines and resources. It flees if scared, but occasionally topples you or your vehicle in its eager to retreat.

Behavior[ | ]

Mobs are subjected to the same vulnerabilities as the player, meaning that they can get hurt and be killed when stabbed, shot, bombed or similar. Mobs will usually move around according to a pattern until they spot the player - hostile mobs will give chase and try to kill the player, passive mobs will flee when spotted or attacked by the player.

Most mobs drop resources when killed, usually Protein and Bakelite.

When encountering a particularly strong mob, it's important to figure out their pattern of behavior. This will help defeating it more effectively.


List of mobs[ | ]

Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.

Hostile mobs[ | ]

Frog

Frog

Frogleader

Frog Leader

Wrot

Wrot

Cavesquid

Cave Squid

Bat

Bat

Hillbite

Hillbite

Piranah

Piranha

Scorpion

Scorpion

Miniroach

Mini Roach

Swarmofbees

Swarm of bees

Passive mobs[ | ]

Critter

Critter

Bosses[ | ]

Thedweller The Dweller Theroachlikebeast The Roach-like Beast

References[ | ]